/* Liquid Glass primitives — every elevated surface = glass fill + 1px glass
   border + inset top shine + soft layered shadow + backdrop blur. */
:root{
  --glass-fill:rgba(255,255,255,0.42);
  --glass-fill-2:rgba(255,255,255,0.55);
  --glass-border:rgba(255,255,255,0.55);
  --glass-shine:rgba(255,255,255,0.85);
  --glass-shadow:0 10px 40px oklch(20% 0.04 50 / 0.18),0 2px 8px oklch(20% 0.04 50 / 0.08);
  --glass-blur:blur(22px) saturate(170%); /* @kind other */
}
